Computer Science Game Programming Curriculum at DeSales Combines Design with Logic and Analysis
"There are game players and there are game programmers," explains Bonita Moyer, chairperson and assistant professor in the DeSales University Department of Mathematics & Computer Science. "While accomplished players can master a video game and attain high scores, the true innovators of the gaming world are the architects, creators, and programmers."
Game programming, one of the newest curricula at DeSales University, focuses on the virtual reality aspects of computing combined with complex logic processing.
"It combines the design skills of the digital art student along with the logic of a traditional theoretical computer science student," said Moyer. "Game developers need to possess a wide-range of technological expertise."
Students in game programming must study visualization, 3D graphic design and computer programming, along with mathematical concepts, such as calculus and statistics. Game programming students create, design, code, implement and learn how to market complete games for a variety of platforms.
Some games currently on the market are intended for gaming consoles such as Microsoft's Xbox, personal computers and interactive on-line multiplayer games. Many games offer players the opportunity to customize the games by contributing to the programming aspects. This "open source" movement allows players themselves to tailor the game and make it more challenging and realistic.
The strength of the program is the result of decades of practical experience among the computer science/mathematics faculty along with deep dedication to their students' success. Department faculty possess expertise in all gaming disciplines, reinforced by real-world industry contributions and enthusiastic ability to infuse students with this knowledgeable skill set.
According to Moyer, video game development, animation and simulation have shifted the technology marketplace. Virtual reality concepts now extend far beyond the video game market, as simulation and social media are becoming embedded in households and in a multitude of industries such as health care, manufacturing, energy and engineering.
The increase in popularity of the gaming industry has been noted by various sources. New Product Development statistics show the gaming industry is a multi-billion dollar industry. Last year, the video game industry saw dollar sales in the U.S. of $17.94 billion, an increase of 43 percent over the previous year, when it sold $12.53 billion worth of video games, consoles, portables and accessories.
Also noted is that gaming spans generations and genders. The Nielsen Company, which now tracks video game playtime, in addition to TV ratings, cited in its 2007 Essential Facts About the Computer and Video Game Industry, that 67 percent of all heads of household in the U.S. play video games, and the average player's age is 33, a number that keeps rising.
Entertainment Software Association reports also confirm this demographic distribution, with 38 percent of all game players being women. Women over 18 years of age represent a greater proportion of the game-playing population (31 percent) than boys aged 17 or younger (20 percent).
Furthermore, 36 percent of American parents say they play computer and video games; 80 percent of these parents play video games with their children and 66 percent feel that playing games has helped the family experience and brought people closer. 67 percent of American heads of households play computer and video games.
DeSales University offers four programs designed to help prepare candidates for a career, graduate study or both, in the development and application of computer technology that lead to the Bachelor of Science degree. Learn more about the game programming track or contact Bonita Moyer, chairperson and assistant professor in the DeSales University Department of Mathematics & Computer Science, at 610-282-1100, ext. 1333.
Press Release: Computer Science Game Programming Curriculum at DeSales Combines Design with Logic and Analysis | Posted on: 7/25/2008
For more info:
Tom McNamara, Executive Director of Communications
DeSales University | 2255 Station Avenue | Center Valley, PA 18034
610.282.1100 x1219 | Tom.McNamara@desales.edu